Topics
Topics related to ICCES'2019 are of interest. These include best practice, case studies, strategies and tendencies in the following areas:E-Government / E-Governance – Accessibility – Democracy and the Citizen – Digital Economies – Digital Regions – E-Administration – E-Government Management – E-Procurement – Global Trends – National and International Economies – Social Inclusion – E-Municipality – E-Voting – E-Participation – E-Democracy |
E-Business / E-Commerce – Business Ontologies and Models – Digital Goods and Services – E-Business Models – Ecommerce Application Fields – Ecommerce Economics – Ecommerce Services – Electronic Service Delivery – Digital Marketing – Languages for Describing Goods and Services – Online Auctions and Technologies – Virtual Organisations and Teleworking – Digital Wallets – Peer-to- Peer Payments – Enterprise Ontologies – M-Business Models – Consumer Protection – Usability – E-Work – B2B, B2C, And C2C Models – E-Recruitment – E-Payment – Mobile Commerce – Business Intelligence – E-Banking – Mobile User Interfaces |
Computing and Technology – Internet of Things (IoT) – Biometrics – Bioinformatics – Smart Cities – Social Computing – Green Computing – Knowledge Society – Semantic Web – Web 2.0 – Location-Based Computing – Web Intelligence – Sustainable Technologies – Humanitarian & Emergency Management – Augmented Reality – Wearable Technology – Digital Inclusion – Digital Literacy |
E-Learning – Collaborative Learning – Curriculum Content Design & Development – Delivery Systems and Environments – Educational Systems Design – E-Citizenship and Inclusion – E-Learning Organisational Issues – Political and Social Aspects – Virtual Learning Environments – Web-based Learning Communities – Lifelong Learning – MOOCs – Workplace / Corporate E-Learning – Flipped Learning – International Cooperation – Employability Challenges – Gamification – Open Access Education – Mobile learning – Learning Analytics – E-Learning Platforms – E-Assessment – Blended Learning |
New Media and Mobile Computing – Digitization, Heterogeneity and Convergence – Interactivity and Virtuality – Citizenship, Regulation and Heterarchy – Innovation, Identity and the Global Village Syndrome – Internet Cultures and new Interpretations of “Space” – Polity and the Digitally Suppressed – Social Polity and the Digitally Suppressed – E-Journalism – Open Access – Freedom of Expression – Service Broadcasting – Political Reporting – Internet Security – Digital Activism – Social Media – Citizen Journalism |
E-Health – Data Security Issues – eHealth Policy and Practice – E-Healthcare Strategies and Provision – Legal Issues – Medical Research Ethics – Patient Privacy and Confidentiality – Second Life for Healthcare Support and Education – Mobile Applications – Age Care & Assisted Living – Nursing Informatics – Predictive Analytics – Telemedicine – Serious Games for Health – Online Communities of Practice – Wearable Technology – E-Health 2.0 |
Information Systems – Electronic Data Interchange (EDI) – Intelligent Agents – Intelligent Systems – I.S. Security Issues – Mobile Applications – Multimedia Applications – Payment Systems – Protocols and Standards – Software Requirements and I.S. Architectures – Storage Issues – Strategies and Tendencies – System Architectures – Telework Technologies – Ubiquitous Computing – Virtual Reality – Wireless Communications – Management Information Systems – IS and SMEs – Human Factors in Information Systems – Decision Support System – Standards and Interoperability – Web 3.0 |
Decision and Information Management – Decision Support System – Content Development – Cyber law and Intellectual Property – Data Mining – E-Publishing and Digital Libraries – Human Computer Interaction – Information Search and Retrieval – Knowledge Management – Policy Issues – Privacy Issues – Social and Organizational Aspects – Virtual Communities – XML and Other Extensible Languages – Data Analytics – Big Data – Cloud computing |
The Conference will be composed of several types of contributions:
Full Papers – These include mainly accomplished research results and have 8 pages at the maximum.
Short Papers – These are mostly composed of work in progress reports or fresh developments and have 4 pages at maximum.
Reflection Papers – These might review recent research literature pertaining to a particular problem or approach, indicate what the findings suggest, and/or provide a suggestion – with rationale and justification – for a different approach or perspective on that problem. Reflection papers might also analyze general trends or discuss important issues in topics related to e-Society. These have 4 pages at maximum.
Posters / Demonstrations – These contain implementation information or work-in-progress and have two pages at maximum besides the poster itself (or demonstration) that will be exposed at the conference.
Tutorials – Tutorials can be proposed by scholars or company representatives. A proposal of maximum 250 words is expected.
Panels – Discussions on selected topics will be held. A proposal of maximum 250 words is expected.
Invited Talks – These will be made of contributions from well-known scholars and company representatives. An abstract will be included in the conference proceedings.
Doctoral Consortium – The Doctoral Consortium will discuss on going work of PhD students in an informal and formative atmosphere. Contributions to the consortium should take the form of either: a critical literature review of the research topic providing the rationale for the relevance and interest of the research topic; or a short paper discussing the research question(s), research objectives, research methodology and work done so far. Doctoral Consortium Contributions should have a maximum 2,500 words.
Corporate Showcases & Exhibitions – The former enables Companies to present recent
developments and applications, inform a large and qualified audience of your future directions and showcase company’s noteworthy products and
services. There will be a time slot for companies to make their presentation in a room. The latter enables companies the opportunity to display
its latest offerings of hardware, software, tools, services and books, through an exhibit booth.
This is a blind peer-reviewed conference. Submission Web page: Click here